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标题: CG魔幻风格场景、美女等欣赏(中间有几个图挺吓人,做好准备再进去)连载ING [打印本页]

作者: 高西    时间: 2008-2-19 09:12     标题: CG魔幻风格场景、美女等欣赏(中间有几个图挺吓人,做好准备再进去)连载ING













[ 本帖最后由 高西 于 2008-2-19 17:18 编辑 ]
作者: 高西    时间: 2008-2-19 09:28


作者: 高西    时间: 2008-2-19 09:29


作者: 高西    时间: 2008-2-19 09:34


   
    作者来自塔吉克斯坦的首都,先是在杜尚别的艺术学院学习,然后在建筑学院进修,并且在建筑学院做了一年的绘画素描老师.
   
  从1990年开始,作者居住在莫斯科,现在是一家广告公司的设计师.
   
   




作者: 高西    时间: 2008-2-19 09:40






EXPOSé3 CG作品集欣赏











[ 本帖最后由 高西 于 2008-2-19 09:41 编辑 ]
作者: 高西    时间: 2008-2-19 09:40




作者: 高西    时间: 2008-2-19 09:43

XBOX360《战争机器》CG大图欣赏
在2005 E3大展中,新一代第三人称策略动作游戏战争机器(Gear of War)吸引了众多人的眼球,更被欧美媒体惊呼为XBOX 360第一大作。这款游戏由开发出知名 3D 游戏引擎‘UnrealEngine3'的 Epic Games 所制作,使用的正是该公司最引以为傲的 UnrealEngine3。这个 3D 游戏引擎整合了新一代 3D 图形处理晶片的高阶图形处理能力,以及 AGEIA 提供的物理模拟技术,所能呈现的画面效果以及互动性可说是目前顶级的表现,是两大新主机平台厂商SCE与微软都极力争取的对象。日前,国外网站放出了该做的最新游戏截图,这些效果惊人的截图让人无法不对这款XBOX 360大作期待不已。

  使用了 UnrealEngine3 的《Gear of War》,同样也充分发挥了这个游戏引擎的长处,搭配上 XBOX 360 主机大幅革新的硬体,表现出远超越现有游戏的水准。游戏故事叙述未来世界的人类与地底种族罗卡斯之间的生存之战。游戏的类型并非常见的第一人称射击游戏,而是采取背后视点的第三人称策略动作游戏,能更清楚的显示出玩家所操作角色的一举一动,与环境的互动也更为生动丰富。
  《Gear of War》光影部分的表现同样也非常精采,所有的角色都有着自我投射的阴影效果,以及高动态的光影处理,当经过窗户或遮蔽物时就能清楚的察觉到阳光或阴影投射在角色身上的局部光影效果,这些都是以往游戏未能完美呈现的部分,但在《Gear of War》中都有相当精采的演出。加上 XBOX 360 所有游戏都具备的 720p(1280 x 720)高解析度输出以及反锯齿处理(Anti-Alias),带给玩家高水准的视觉飨宴。
  游戏的操作方式也非常的生动,由于是以第三人称的方式来操作,故可以清楚的掌握玩家角色的方位,更容易进行各种进阶的行动,像是闪躲、翻滚、掩蔽等,还可以完全躲在障碍物之后,只把枪口伸出对外进行盲目射击,有着如同电影演出般的爽快操作。游戏中必须时时利用丰富的地形地务来掩蔽自己,避免暴露于敌方的火线之下,而这些地形地物并非静态的,而是会随着敌我双方的行动而改变,例如可以将梁柱轰倒,来制造出新的掩蔽物,这些掩蔽物也会因为火力的打击而逐渐损坏。
  与队友的合作也是游戏的一大关键,即使主角是厉害的战争英雄,但身躯仍是血肉,面对敌方强大的火力之下,单打独斗也很难有胜算可言,故与伙伴之间的相互支援非常重要。游戏中除玩家角色之外的我方队员以及敌方角色都有着高度的人工智慧表现,会伺机移动、有效率地执行命令、必要时也会自动寻求掩护并自我防卫,玩家将可以体验到比以往更加丰富的合作战斗。
  游戏将以每 15~20 分钟的周期来安排每次的战斗事件,故事剧情的进展以及关卡的行进路线都会有各种不同的分歧,游戏的每一轮回约有 10 个小时的分量。除了战斗之外也有许多临场机智的解谜,例如将废弃的车辆点火,推下斜坡来突围并充当动态的掩体,或者是攻击加油站来引爆歼敌等。剧情的演出部分也会使用唇形同步的技术,来呈现更自然生动的语音演出效果。结合紧凑的战斗、机智的解谜以及生动的剧情演出,充分表达出游戏中的末日战争气氛。
  游戏的多人连线部分也是非常受到瞩目的一环,目前游戏中规划了双人合作模式,当玩家在进行单人游戏时,另一名线上玩家可以随时加入,合作过关。现阶段仅能提供最多双人的合作过关,将来预定会提供更多人的合作模式,让玩家除了能与人工智慧伙伴一同战斗之外,也能与真实的玩家合作过关。而在其他的多人连线功能方面,预定会有排行榜、对战模式跟附加内容下载等,详情尚待后续公布。
  《Gear of War》可说是一款真正能让玩家感受到新世代游戏表现的作品,也展现了 Epic Games 在游戏引擎的开发以及游戏内容的制作方面深厚的实力,值得玩家期待。


   
   


作者: 高西    时间: 2008-2-19 09:45


   
   
作者: 高西    时间: 2008-2-19 09:46


   
作者: 高西    时间: 2008-2-19 09:50

CGVS设计大赛获奖CG作品大图欣赏














《牛头人战士》(tauren soldier)

作者: 高西    时间: 2008-2-19 10:02



   


   

   



作者: 高西    时间: 2008-2-19 10:13






作者: 高西    时间: 2008-2-19 10:25

boheme
“在这幅画里面没有黑暗的事物,我想画些不同的。她是个流浪儿,手里牵着心爱的猫走在一个街头...”

   


Undead_dual_axe



Victory  


   
Mech_priests  


Commander


   
Predator



Turok



作者: 高西    时间: 2008-2-19 10:27

德国概念艺术家Fahrija Velic作品欣赏
Fahrija Velic是德国Ambrozus工作室的工业设计师。平常Fahrija Velic工作之余还做了些概念设计,以提高自己概念设计技能水平,便于将来有机会参与这方面的工作。

    rescue on kandhar small
   
   

    leaving the harbour
        
   

    canyon city

    alien nomad

   

    dune walker
   
   
  
    spitfire


     downtown offense


        
    droid on city roof


作者: 高西    时间: 2008-2-19 10:27

Daryl Mandryk出生于加拿大的埃德蒙顿,后来到范库弗峰从事让他痴迷一生的数字艺术和视频游戏工作。

Daryl Mandryk做过许多项目,大部分属于电影和电视领域,也包括视频游戏制作。他现在受雇于Propaganda Games公司从事创意总监一职。在此之前他正好结束了在EA加拿大3年半的角色设计和场景设计工作。

Daryl Mandryk的个人网站


   

Undead_dual_axe



Victory  


   
Mech_priests


作者: 高西    时间: 2008-2-19 10:28

马来西亚CG艺术家See Zheng Xun作品欣赏

See Zheng Xun现在在2isted公司当任3D设计师,到现在他从事这个行业已经有2年了。See Zheng Xun从小就酷爱绘画,并决定长大接受艺术教育。当他开始接受中等教育的时候,接触CG领域有已经有3年之久了。在大学主修数字动画的期间See Zheng Xun开始从事数字绘画和3D艺术设计。   
   


    the journey
   
   
    the crow
   
   
    raven


    nymph of the blue


作者: 高西    时间: 2008-2-19 10:31

Laurent Pierlot在3D Artists展示出一份新的作品“Baektokado”。有关Laurent Pierlot的其他作品请浏览他在3D Artists的页面。

3D Artists

   

   
    Baektokado
   
    Kill the Chicken
   
    Araignee
   
    Mandibule


作者: 高西    时间: 2008-2-19 10:33

这是Eskarina最新的一幅作品“Seheiah”和之前其它的一些作品,作品表现着浓烈的感情色彩和象征意义。
更多作品请浏览Eskarina的
个人主页
   


   
    seheiah
   
   
    My fall will be for you


作者: 高西    时间: 2008-2-19 10:58

A
作者: 高西    时间: 2008-2-19 11:24







作者: 高西    时间: 2008-2-19 11:25





作者: 高西    时间: 2008-2-19 11:25






作者: 高西    时间: 2008-2-19 11:38





作者: 高西    时间: 2008-2-19 11:39






作者: 高西    时间: 2008-2-19 11:40



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作者: 高西    时间: 2008-2-19 11:40






作者: 高西    时间: 2008-2-19 11:54

Daniel Dociu,来自罗马尼亚,自91年定居美国,著名概念设计大师.










作者: 高西    时间: 2008-2-19 14:18






作者: 高西    时间: 2008-2-19 14:55











作者: 高西    时间: 2008-2-19 14:59

加拿大新锐设计师Vitaly S. Alexius作品,
http://www.svitart.com















作者: 高西    时间: 2008-2-19 15:02

波兰著名女设计师Marta Dahlig(blackeri), 古典人物刻画鲜活华丽,更多欣赏: http://www.marta-dahlig.com






作者: 高西    时间: 2008-2-19 15:03






作者: 高西    时间: 2008-2-19 15:04






作者: 高西    时间: 2008-2-19 15:05

来自加拿大的Gale Franey,是一位优秀的的平面设计师,作品色彩绚烂,华丽,具有极强的视觉渲染力,欣赏她的作品仿佛置身于幻境,让人留恋忘返.















作者: 高西    时间: 2008-2-19 15:07

来自瑞典的女画家Linda Bergkvist生于1977年,酷爱绘画和插画艺术,她的作品风格细腻,充满了奇幻阴暗色彩,用她的话说"我想我很爱用唯美的风格去讲述那些古老、残酷和带有邪恶色彩的故事。"  http://www.furiae.com/






作者: 高西    时间: 2008-2-19 15:07






作者: 高西    时间: 2008-2-19 15:08







作者: 高西    时间: 2008-2-19 15:09

Michael Zancan是一位法国设计师,第一眼看到他的作品就被深深打动,异域,虚幻,唯美而神秘,仿佛置身另一个世界.










作者: 高西    时间: 2008-2-19 15:17




作者: 高西    时间: 2008-2-19 15:18

来自德国的CG艺术家Benita Wincker(dunkelgold),网站 http://www.dunkelgold.de








作者: 高西    时间: 2008-2-19 15:19




作者: 高西    时间: 2008-2-19 15:28

著名插画师Daniel Conway,22,英国纽卡斯尔人,毕业于Dundee大学.
    Daniel Conway从记事起就对绘画有着浓厚的兴趣,并且所有的艺术技能完全自学.Daniel Conway用PS和Paiter创作,和传统的设计师不同的是他极少用layers和custom brushes而是在作画时一直着色直到达到自己理想的结果为止.作为一位年轻的偶像级设计师,在接受DA一次访谈中他曾提到:"There are a thousand ways to paint any one thing, do not simply rely on someone else s technique. Instead discover your own personal techniques and soon you will find that you are also developing your own style that people will soon recognize to be unique to you."或许值得我们思考.






作者: 高西    时间: 2008-2-19 15:29











作者: 高西    时间: 2008-2-19 15:33

法国艺术家Melanie Delon CG作品欣赏

网址: http://www.eskarina-circus.com








作者: 高西    时间: 2008-2-19 15:36

匈牙利艺术家Kornel Ravadits,1969年生于布达佩斯,1995年开始自由艺术设计,主要从事图像设计,游戏和影视后期等。作为一位才华出众的设计师,Kornél Ravadits喜爱尝试多种设计风格.在众多比赛中有不俗表现,比如CGTalk的Choice Award大奖。
    值得一提的是经典人物设计playing card,正反的对比可以感受到两个世界截然不同的气息...
    网站:http://www.graphitelight.hu   


灵魂鲜活的Kornél Ravadits CG作品
1 2 3 4 5 >>
[来源] UITimes.com    [作者] aki    [发表时间] 2006年10月18日17:24
    匈牙利艺术家Kornel Ravadits,1969年生于布达佩斯,1995年开始自由艺术设计,主要从事图像设计,游戏和影视后期等。作为一位才华出众的设计师,Kornél Ravadits喜爱尝试多种设计风格.在众多比赛中有不俗表现,比如CGTalk的Choice Award大奖。
    值得一提的是经典人物设计playing card,正反的对比可以感受到两个世界截然不同的气息...
    网站:http://www.graphitelight.hu   





灵魂鲜活的Kornél Ravadits CG作品
<< 1 2 3 4 5 >>
[来源] UITimes.com    [作者] aki    [发表时间] 2006年10月18日17:24


















作者: 高西    时间: 2008-2-19 15:38

来自法国波尔多城的Olivier Ponsonnet,业余爱好三维创作,他的作品很多都是美女头像,其中Moon Key(第一幅) 获得3dm3第三次CG美女大赛第三名,而他完全通过书本和网络自学创作。个人网站:http://re1v.free.fr/







作者: 高西    时间: 2008-2-19 15:38











作者: 高西    时间: 2008-2-19 15:42

来自土耳其大师Kerem Beyit的超精美CG作品





















作者: 高西    时间: 2008-2-19 15:44














作者: 高西    时间: 2008-2-19 15:46

西班牙著名CG艺术家 Juan Siquier 善于生动的场景环境创作,作品深受大家熟悉和喜爱。






























作者: 高西    时间: 2008-2-19 15:48

美国CG设计师gunnerromantic,风格酷异,部分作品将中国传统元素灵活融入,作品多色彩凝重,以怪兽刻画尤其生动




















作者: 高西    时间: 2008-2-19 15:52

三维图象及游戏人物设计代表李素雅小姐被誉为韩国CG天后,同样在国内业界影响深远,以下选自其网站http://www.soanala.com/ myth系列作品,画面唯美,意境颇丰












作者: 高西    时间: 2008-2-19 15:57









作者: 高西    时间: 2008-2-19 16:19


Blind girl with blue eyes. Although she cannot see, a world that only she can see unfolds in her transparent eyes. Drawing while closing up on the face during the process of character creation appears to have become my hobby. Since I enjoy drawing face, I enjoyed the work while drawing this. I tried to express rich feeling by emphasizing the middle tone of the skin. This is more girly image than the original image of Redyan.














In fact, conducting nude with 3D is not an easy task. One of the foremost advantage of 3D is the autonomy of texture and ornaments (even complex texture or ornament can be expressed accurately, and they can even become animation!). When they form harmony in an elegant manner, the character inside the 3D shines. However, there is only ‘body’ within the nude. In order to induce sentiment that can substitute elegant cloth only with a body alone, there should something besides well done modeling and lighting. That something...



.

作者: 高西    时间: 2008-2-19 16:25






Rabellu







Now, I do not have tears.

I will not forgive you humans

who were not tolerant to me at all.


Whenever my knife penetrates slowly into your heart,

you will regret this very moment,

seeing the red blood pouring out of your heart



Among the Rabellu story-(www.projecta3.com)



Rabellu’s ceramic-like cold look and her doll-like, square external appearance embrace her cold personality.

However, it is true that I did not know much about her at the beginning. I merely thought that her designated role is that of the representative of 'evilness', but I could not think that there is something else beyond that. However, while listening to the story pertaining to the legend of A3, her facial look became more diverse and deeper. However, regretfully, the drawing was not able to capture her look sufficiently.

Surely, she must not look only as a beautiful doll. I wonder whether her diverse looks can be drawn later on.


Rabellu    2002   Digital (3DSMax, Photoshop)











作者: 高西    时间: 2008-2-19 16:27



作者: 高西    时间: 2008-2-19 16:31


This picture depicts Reydian wetting Billmade’s lips with the holy water of life to alive him who broken down with serious injury from battle.
In the novel of A3, this scene was described as young Redyan brings dying Billmade to live with herb medicine. Redyan in this picture is adult woman with wings, I think the salvation for dying people may be as like as the hands angel...So I was very hope to make frame be a more antique style, therefore it gives still regrets.

While cropping image, sometimes it feels daring crop made more good feeling. As same for, there’s time of making more concentrating and stylish figure with removing burdensome.
But, because I have tenacity and stupidity in all working processes I have not cropped resolutely yet. It is well if I focus on my picture with objective view point and daring decision by abolishing those completely. However, so far it is also important to express as I mentioned for me and this has priority out of my works. By that time, there is no choice but to paste pieced pictures such as it is...






When the door of dawn is open,

she goes toward his bedroom

with holy water soaking with God’s respiration.

Fluttering time as like as childhood,

to purify his body and soul

smeared with wounds of war and love.





Woman, standing in blue sky of seashore with waving in the wind.

I would like to make fantastically but use realistic lighting and temperate effects while testing new renderer.

This picture was rendered by a final render. If it would be properly used, it is very helpful rendering process for producing realistic feeling. Frankly speaking, it seems that I did not choice proper model for the first trial of final render. Because so big model was used for my virgin rendering technique that I broke my way without maximum effects. After this picture the final render was disregarded from me since it felt a little complex and it was very slow contrast to its famous.

In fact, it was due to my unfamiliarity…
After all, it seems that the feeling in the first meeting may give many variables in future.










作者: 高西    时间: 2008-2-19 16:34






作者: 高西    时间: 2008-2-19 16:43

Hera(scorpio)

As usual all stories of myth , Scorpius also has many different stories. If we find a common denominator between them, that's Orin a son of Poseidon the god of the sea. he had a strong body and stood alone in strength. His haughty demeanor allways brought unexpected accidents.



I picked the story to tell about Hera's penalty for him. Hera... she was very beautiful goddess who was very proud and had a strong argument like Femme Fatal. She contained behaviour not only as a goddess but also a woman of present-modern age. She was only a powerful goddess who could contain Orin.


Haughty Orin stuck on himself, had been giving a lot of trouble claiming that nobody could kill him. Finally Hera sent him a scorpion to kill Orin beacause she was out of temper at his wild behaviour. So people born in Scorpius are calm and has a careful judgment on the contrary to Orion.




Pleasures of the Gods….
An abigail who was assisting Zeus’s party injured her feet and could no longer assist the party. She introduced other abigails, however, she did not meet the high expectations of Zeus.

One day, Apollo told Zeus about the beautiful lad from Troy. This prince was Ganiymede who was the envy of all the ladies of Troy. Zeus was so anxious to see him so he metamorphosed into an eagle to see him and mesmerized by the beauty of Ganiymede. Zeus determined to make Ganiymede his chamberlain and kidnapped him with his eagle claw.


From then, Ganiymede started to assist Zeus’s parties in place of abigails. Poor Ganiymede. Too handsome to be chosen by the God but cannot be any more unlucky.

Zeus felt sorry for him while he was pouring the wine and decided to make a constellation for him. This is known as the Acquaris. This story demonstrates bi-sexuality of the Zeus. Ganiymede is pouring white wine in the waterway of the fish figure. This is where it is connected to the Pisces.



This image of the Twins constellation describes the friendly kinship between two brothers.

Castor(left) was a prince born between the king and the queen; Pollux(right) was born between Zeus who turned into a swan and Leda who was the Spartan queen. These two brothers were not only close to each other but also resembled each other in appearance so much that many have mistaken them as twins.

There are a lot of speculations about the death of Castor.
Some stories claim that he was killed during a hunting outing while others speculate that he was murdered while fighting over a beautiful fiancée. Pollux tried to take his life upon learning the news of his brother’s death. however, his immortal body he inherited from Zeus did not allow this to happen.
Thus, he implored his father Zeus to allow him and his brother to spend half of their lives in the underground world while spending the other half in the normal world.
Zeus wanted to commemorate this beautiful kinship between the brothers and created Gemini.



This image was based on the setting when they were playing hide-and-seek with friends as kids.
They traversed over the deep woods and hid themselves among the shrubs that no one could find. As their mates turned away after failing to find them, they started singing and playing harp.

As the dusk sets in the late afternoon, their bodies start to emit shining lights and large stars appear over their heads. Angel’s wings then come out of Pollux’s back as he possesses an immortal body. This symbolizes and sheds hint on the storm accidents at the ship was to be named Argo and their destiny.

(Other myths about them reveals that they run into a dangerous situation during a storm on a trip. During this danger, the storm began to subside and clear yet serene light emitted over the brothers’ heads as Orepheus, the genius musician, started to play the harp.)

Lemon inside the basket held by the brothers are the fruits of Gemini, Iris in full blossom in front of them are the flowers of the Gemini.



As I working on this project, I have for the first time implemented a “sub surface scatter” shader (aka SSS), which is a semitransparent skin material.
SSS first came to attention during the Cgtalk to explain what SSS value was utilized on Europa. I was trying to determine what elements appeal so much that many use sss over and over again. Then I realized that it is an optimal material for light permeation.
As I was trying to find the right shader to describe the clean and clear skin, I decided this was the right one.
However, inefficient control of the options and tools, unsuccessful planning as well as difficulty expressing the curly hair caused me to spend excessive amount of time to complete the rendering. Nonetheless, I am glad to say that overall results turned out to be satisfactory for the first try.



作者: 高西    时间: 2008-2-19 16:44





作者: 高西    时间: 2008-2-19 16:46

Song of the river



One wish of the mermaid

Finally She could dance her heart out and mesmerize the villagers on these silver shoes!
The dreamy day passed by and it was time for her to return to the sea.
Even though she had to say goodbye to the shoes, she had her smile in her ears because she gained a great memory that she would cherish for the rest of her life.


Images displayed here are all 3D, however, the images selected for the advertisement were mixed picture of real shoes.


作者: 高西    时间: 2008-2-19 16:47







作者: 高西    时间: 2008-2-19 16:50










作者: 高西    时间: 2008-2-19 16:51










作者: 高西    时间: 2008-2-19 16:53


On end of the winter, Grace-Queen of snowdrop tries to sow gold color seeds.
Leave its to spring goddess inspires life to these seeds and creates new sprouts and
she will fall in deep sleep until the winter comes again.


The Grace have several meanings likes graceful, elegant, nobility, and graceful.
Since early times I'd like to make image that have feelings of faerie and gorgeous like the ad of Christian Dior, right now it calm down than an original plan. The Face get inspiration from Milla Jovovich.


作者: 高西    时间: 2008-2-19 16:55









루시(Lucy)의 초기 디자인은 디스코장에서나 볼 법한 과감하고 우스꽝스러운 옷차림이 었다. 그러나 당시엔 그 디자인이 무척 맘에 들었었다. 장난끼가 넘쳐 흘렀으니까. 그렇지만 역시 세상에 나오기 전에 그녀의 복장이 이렇게 무난한(?)군복으로 바뀌게 된 것이 다행이라고 생각한다. 아무래도 그 디스코의상은 유행을 너무 타는 것같으니 말이다.


Julia that is eating a grape may be only woman among of them.
No, let's speak that is matured woman.
(Good as I am called me woman than woman was gotten and sees. - There will no be work to do.)

Her mouth seems to be unusually big because of that she has first name as Julia(it come from Julia Roberts-Actress)



作者: 高西    时间: 2008-2-19 17:00

OK 李素雅的比较唯美 偶比较喜欢
这个 下面的这些是她的网站里转帖的别人的图

不是她的不过好像也是韩国CG同仁




作者: 高西    时间: 2008-2-19 17:07







作者: 高西    时间: 2008-2-19 17:16



作者: porthos    时间: 2008-2-20 07:59


作者: 高西    时间: 2008-2-20 08:27

怎么了?
作者: 高西    时间: 2008-2-27 17:11

感觉效果还好
作者: 酷爱    时间: 2008-4-8 11:44

很好,赞一下!
作者: 上将    时间: 2008-4-8 13:09

幸好机器够强劲~
作者: 高西    时间: 2008-4-9 10:55






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